You now have devstream Alerts that give umbra, nightwave, and Teshin which is basically a guaranteed "universal forma" which is just blatant powercreep. It used to be more rare.until now, but things have changed. It shouldn't just be "Here, have this one homogeneous build.".Īlso just a reminder that Umbra isn't that rare now, for the reasons you mentioned: There should be thought behind how you structure your long term builds. There should be thought behind what mods you want to put in. I mean honestly, what is the point of a modding system if you never have to think about what you are putting into the modslots. You know, the actual thoughts people should be having when building a character or mod set in most systems? We need more mods and situations like this that actually make you sit down and go "Do I want to do this or that? And do I want to lock myself into this build style and get some more power out of it, or not?" Other people want the riskier and more min-maxy approach where they can maximize their stats for short periods of time by doing things (such as triggering heals) while knowing that they won't get that strength all the time. You now have an actual decision on your hands and this will drive actual diversity in how different players build different frames and what helminth abilities and mods can actually make for actually distinct builds from each other.Īfter all some people will want to go for the "safe" route where they know how much strength they have and it's the same every time. I mean you're actually faced with two roughly equal choices that can both work even in high end gameplay.and you actually have to make that choice.Īnd is kinda the entire point behind forma when it was added to the game (which was stated by DE as one of the reasons they added in forma): It grants you power but limits your build options so you can't do everything. I mean this is literally mod diversity and player choice that the mod system was lacking up to this point. Do you build for situational power which can be more than the consistent reliable methods but could also just be worse if you don't exploit their triggers enough? (but can be cheaper in terms of how deep you need to polarize your build for nearly the power) Do you build for reliable power in the direction of umbral mods which are consistent in their bonsuses (and if you go all the way are stronger) So you're saying that, we now have situational mods that you now need to make an actual decision about using?!?!? The audacity of DE doing this. It would also help prevent endgame player burnout, which is exacerbated by new mods we can't use on our favourite frames. competing every nightwave, every 8 week Steel Path shop, rank 30 reward, etc) This would improve build variety for end game players immensely, provide more utility for this incredibly rare resource (I think maybe 30-40 total can possible have been earned by anyone. It should ½ the cost of any mod put in it, including umbra, but also anything else. I think the fix for this is easy: an Umbral forma'd mod slot should work like an Aura Forma. Y es, I realise that I can forma out that precious and rare Umbral polarity, but then I can never go back. I feel some of my favourite frames are kind of ruined because I invested Umbral forma in them. I don't want to apply umbra forma anymore, because doing so permanently limits my build to one's that use umbra forma. For instance I can't swap Umbral Intensify for Archon Intensify. An Umbral polarity can rule out using Archon mods - I can't put anything in that spot except umbra mods. However, now we have Archon mods, which in some circumstances, with some abilities, can be more powerful than Umbral mods. They're really the only way to maximise builds with Umbral mods, which were objectively the most powerful variants to use in most cases. For a while Umbra forma have been one of the most desired evergreen rewards in the game.
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